Newsletter 20-446:
HIGH FRONTIER 4 ALL NEOPRENE MAT, BIOS: ORIGINS AND PAX: TRANSHUMANITY ARE NOW AVAILABLE
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HIGH FRONTIER 4 ALL NEOPRENE MAT, BIOS: ORIGINS AND PAX: TRANSHUMANITY ARE NOW AVAILABLE

HIGH FRONTIER 4 ALL NEOPRENE MAT, BIOS: ORIGINS AND PAX: TRANSHUMANITY ARE NOW AVAILABLE

Dear Customers,

the Neoprene Mat for High Frontier 4 All is now available.
Furthermore Bios: Origins and Pax: Transhumanity arrived today.

HIGH FRONTIER 4 ALL NEOPRENE MAT
HIGH FRONTIER 4 ALL NEOPRENE MAT

The High Frontier 4 All map in neoprene, size 900mm x 1350mm (double the regular size board included in the core box: 900x600mm). 1,5mm thickness with edge sewing.

Order HIGH FRONTIER 4 ALL NEOPRENE MAT now at
Spiel direkt eG.
BIOS:ORIGINS (SECOND EDITION)
BIOS:ORIGINS (SECOND EDITION)

We have reworked the game Origins from ground up, keeping its bottom-up take on civilization games, but with new features to integrate it with the arc from the predecessor games Bios:Genesis and Bios:Megafauna (second edition). The old Origins had dice, these are gone, but the classic map is retained.
Bios:Origins include 2 maps. One traditional Earth map and one more empty ocean map. New is a hexgrid, found on the back of the map board, for building custom maps. This can be used to to create custom maps using the punch out hexes included in Bios:Origins or recreate the cratons from an end state of Bios:Megafauna (second edition) if you are playing a trilogy campaign game.
The empty ocean map can be used in your Bios:Megafauna game too if you want, while playing that.
The cards have been sorted in categories of Culture, Politics, and Industry, and a Market has been added. Designers: Phil Eklund & Jon Manker.

Order BIOS:ORIGINS (SECOND EDITION) now at
Spiel direkt eG.
PAX TRANSHUMANITY
PAX TRANSHUMANITY

In the game designer Matt Eklund's own words: Pax Transhumanityis a game about idea development in a non-dystopian near future. In traditional Pax-style, the players have access to a marketplace of ideas to compete over.
Unlike other Pax games, there are no hands or tableaux in the traditional sense. The players’ goal is to invest in viable ideas and use infrastructure to release them to the world. Once an idea is commercialized it becomes part of the human progress splay, becoming part of human history and making other ideas viable. It will also likely generate growth (new cubes), solve humanitarian problems (VP chits), or break down barriers (place company disks).

Order PAX TRANSHUMANITY now at
Spiel direkt eG.

At the Spiel direkt eG you will find a unique range of games of exceptional publishers.
Just have a look.

Best regards
Henning Poehl
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