Newsletter 20-330:
NEW GAMES FROM ION GAME DESIGN
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NEW GAMES FROM ION GAME DESIGN

NEW GAMES FROM ION GAME DESIGN

Dear Customers,

there are some new games from our member Ion Game Design.
They are going to be released during this year. You can pre-order them and we will send them to you when they arrive.

HIGH FRONTIER 4 ALLL
HIGH FRONTIER 4 ALLL

This is the 4th edition of Phil Eklund's signature game High Frontier. It all started with Rocket Flight. This game had the ambition to let "Each player start as a space faring company in the year 2020 trying to make a profit in trade and technology development." We are now at 2020 and High Frontier 4 All will turn High Frontier into:

  • ore accessible game, using introductory games that introduce the mechanics step by step as well as tutorials and a lot of illustrated examples and strategy tips
  • game system, open for additions and modules. This will enable the active and brilliant community around High Frontier to evolve it continuously and for us to honor them by publishing modules that Phil deem worthy.
The game comes in a Core box, which contains the previous edition's basic and advanced rules. The rules have been given a complete overhaul in order to make them watertight and accessible. The Core box also includes Module 0 -Politics.

Pre-order HIGH FRONTIER 4 ALLL now at Spiel direkt eG.
HIGH FRONTIER 4 ALLL - MODULE 1
HIGH FRONTIER 4 ALLL - MODULE 1

This terawatt module for High Frontier 4 All introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures, special game goals to earn victory points.
This is an expanision require that you have the core game High Frontier 4 All.

Pre-order HIGH FRONTIER 4 ALLL - MODULE 1 now at Spiel direkt eG.
HIGH FRONTIER 4 ALLL - MODULE 2
HIGH FRONTIER 4 ALLL - MODULE 2

This colonization module introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra VP, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
This is an expansion require that you have the core game High Frontier 4 All.

Pre-order HIGH FRONTIER 4 ALLL - MODULE 2 now at Spiel direkt eG.
HIGH FRONTIER 4 ALLL - MODULE 3
HIGH FRONTIER 4 ALLL - MODULE 3

As Factions expand into the solar system and trade among themselves, they become less dependent on Earth and less tolerant of Earth-centered trade limits and regulations. Secessionists start to clamor for independence and self-governance. But if war is declared, the game state changes drastically until it is resolved, with hot fighting between the Loyalists and the Independents. At stake: will space ventures be subject to Earth regulations and governance by terrestrial superpowers and multinational organizations like the UN, or will they be a bunch of self-governing city-states?
This is an expansion require that you have the core game High Frontier 4 All.

Pre-order HIGH FRONTIER 4 ALLL - MODULE 3 now at Spiel direkt eG.
PAX RENAISSANCE 2ND EDITION
PAX RENAISSANCE 2ND EDITION

As a Renaissance banker, you will finance kings or republics, sponsor voyages of discovery, join secret cabals, or unleash jihads and inquisitions. Your choices determine if Europe is elevated into the bright modern era or remains festering in dark feudalism. Four victories determine the future course of Western Society: will it be towards imperialism, trade globalization, religious totalitarianism, or enlightened art and science? Ranked in the top 100 thematic games by BoardGameGeek. Pax Renaissance 2nd edition has updated and expanded rules, components and new Renaissance inspired art. Previous expansion pack (59 Market cards) and BGG promo cards (5 cards) included in the core game.

Pre-order PAX RENAISSANCE 2ND EDITION now at
Spiel direkt eG.
PAX VIKING
PAX VIKING

Pax Viking is a strategic, historical game for 1-6 players aged 12 and up about the lesser know Vikings that travelled eastwards. These adventurers and explorers primarily came from Sweden and were for most parts merchants: skillful opportunists when it came to the use of both shinning silver and sharpend steel.
Pax Viking is a card driven game where you compete over cards in a common market in combination with strategic movement of longships on the map. You can play cards you buy on map locations you control through your longships; create trading posts, claim benefits from events and more. You can also play cards on your jarlboard, adding abilities to your player through friends, allies and gods. In the east you explore and develop the regions and trade routes. In the west you can find powerful allies and gods to help you. Through your actions you collect followers to give you power and influence for your final bid: to be the first king of Sweden.

Pre-order PAX VIKING now at Spiel direkt eG.

At the Spiel direkt eG you will find a unique range of games of exceptional publishers.
Just have a look.

Best regards
Henning Poehl
Note: This public online version of the newsletter does not contain any wholesale prices, in contrast to the newsletter sent to you by e-mail distribution list.
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